30

Out of 100

N/A

Post-money

N/A

All rounds

30/100

2018

1-50 employees

March 2026

Modulai develops AI systems for game optimisation and player behaviour analysis, using reinforcement learning and player modelling techniques to help game developers create adaptive game difficulty systems, balance in-game economies, and personalise player experiences at scale. The Stockholm company targets mobile and PC game studios seeking to improve player retention and monetisation through AI

Is this your company? Claim it →
C

Carl Broms

Founder & CEO

View founder profile →
StageSeed
Employees1-50
Country🇸🇪 Sweden

Share

Loading sentiment...

Seed · No public funding round data available yet.

Frequently Asked Questions

What is Modulai's valuation?
Modulai's valuation is not publicly disclosed.
Who invested in Modulai?
Investor information for Modulai is not publicly available at this time.
When did Modulai last raise funding?
No public funding round data is currently available for Modulai.
How many employees does Modulai have?
Modulai has approximately 1-50 employees.
What does Modulai do?
Modulai develops AI systems for game optimisation and player behaviour analysis, using reinforcement learning and player modelling techniques to help game developers create adaptive game difficulty systems, balance in-game economies, and personalise player experiences at scale. The Stockholm company targets mobile and PC game studios seeking to improve player retention and monetisation through AI systems that respond dynamically to individual player behaviour patterns.\n\nThe company is early stage with seed-level funding from Swedish technology investors and angel backers with backgrounds in the gaming industry. Modulai has worked with Nordic game studios on player lifetime value prediction and dynamic difficulty adjustment systems that modify gameplay parameters in response to real-time player performance signals.\n\nModulai operates in the game AI market alongside companies including Modl.ai, Wluper, and the internal AI teams of large game publishers including Electronic Arts, Ubisoft, and Activision Blizzard. The intersection of machine learning and game development is growing as game companies recognise that AI systems can replace hand-tuned difficulty parameters and rule-based player progression with data-driven systems that optimise for long-term engagement. Sweden strong gaming industry heritage, including companies such as Mojang, King, and DICE, provides Modulai with a natural target client base and a talent pool with combined gaming and technical expertise.